If playing as your team’s commander, keep busy deploying assets like UAVs, supply drops, Gunships, and cruise missiles. Instead, spawn back at your base periodically to bring these vehicles to the front lines. Don’t leave them back at your base gathering dust. Remember this as the battle commences and your base fills with more and more vacant vehicles. Most of your team’s vehicles spawn back at your base. Otherwise the enemy will easily recapture it within seconds. At the very least, leave one squad back to defend each held control point. 12 matches, defending in Conquest Large is rarely dull. Do you really need all 32 players in your team to be on the attack? Unlike 12 vs. But in 64-player matches, leaving flags undefended isn’t just lazy. You capture a flag and quickly move on to the next one, leaving nobody behind to defend. The recon kit’s Motion Sensors and T-UGS are particularly useful in dense areas, perfect for locating enemy troops. But generally it’s best to have two assault, one engineer, one support, and one recon player in each squad. Squad compositions will vary based on map and tactical situation. But make sure you mix classes to better support each other. Now with a five-player capacity, squads are more effective than ever. You won’t last long.Īlways play in a squad to avoid getting outnumbered.
With 32 players on each team, enemy encounters are frequent and deadly.
Seriously, sometimes the top player only had five kills the whole round. 12 matches of Conquest, it was possible to play an entire match while only encountering a handful of opponents. So here’s a few tips to help you get the most our of your Conquest Large experience.īack when playing 12 vs. While this immense variant of Conquest plays similar to Conquest Small, the larger map sizes and player count can be somewhat intimidating. But if you’ve only been playing Battlefield on the console all these years, you’ve been missing out on the Conquest Large game mode, featuring the largest maps in the game.